Sell game keys and digital goods for skins
Gamers often have more value in their Steam inventory than on their card. Turn it into orders in your shop.
Everything the integration covers
A new payment method
Add "Pay with skins" next to cards and crypto. One redirect or one iframe.
Exact order amounts
Set min_amount to the order total; the checkout only lets the customer submit when they reach it.
Automatic fulfilment
Deliver the key or activate the subscription when deposit.success arrives.
Local currencies
Price orders in 16 currencies, settled to your USD balance.
No card chargebacks
Items move in a Steam trade the customer accepts themselves.
Pricing
0% fees on payments, purchases and payouts.
How it works
Checkout
Customer picks "Pay with skins"; you create a payment with the order number.
Trade
They pick items worth at least the order total and accept the offer.
Fulfil
Your webhook handler marks the order paid and delivers.
One integration, three games
- Hosted checkout or your own item picker through the API
- Live prices for every item, shown in 16 currencies
- One trade offer per payment, accepted in Steam by your customer
- Signed webhooks for every status, retried for two days
- Test mode with simulated trades and a test balance
- Payouts in USDT, USDC, BTC, ETH, LTC, SEPA, PayPal or Wise




FAQ
What if the customer sends more value than needed?
The payment carries the full value received; how you handle change is up to your shop.
Can I wait until the trade is final?
Yes — fulfil on deposit.success, after Steam's 7-day protection window, for zero reversal risk.
Is there a plugin?
Integration is one API call plus a webhook. Our API reference has copy-paste samples in cURL, PHP, Node.js and Python.