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SkinPlata
Communities

Sell memberships on Invision Community for skins

Gaming communities run on Invision. Let members pay for VIP, subscriptions and store items with skins, and Commerce handles the rest.

Invision Community 4.7 + CommercePHP 8.0+HTTPS skinplata-invision-community.zip · 30 KB Free
How it works

What your customers see

They choose Pay with skins

Right next to your other payment methods, at the price they already see.

They pick skins and accept one trade

CS2, Dota 2 and Rust items, priced live, until the total is covered.

The order completes on its own

A signed webhook tells Invision Community, and USD lands on your SkinPlata balance.

Setup guide

Live in a few minutes

  1. Create a projectIn your SkinPlata dashboard open Projects and add your site. Copy the project key, the live and test secrets and the webhook signing secret. You can test while the project is in review.
  2. Upload the applicationUnzip skinplata-invision-community.zip and upload applications/skinplata into the applications folder of your community.
  3. Install itIn the AdminCP open System, Site Features, Applications and install SkinPlata.
  4. Add the payment methodOpen Commerce, Payments, Payment Methods, Create New, choose SkinPlata and paste your keys.
  5. Connect the webhookCopy the webhook URL shown on the payment method and paste it into your project in the SkinPlata dashboard as the Webhook URL. Press Send test.ping to check it.
  6. Test, then go liveTurn on test mode, pay a test order and watch it complete. Then switch test mode off: real customers now see Pay with skins.
FAQ

Invision Community questions

What does the Invision Community integration cost?

Downloading and installing it is free. 0% fees on payments, purchases and payouts. No setup or monthly fee, and failed, expired and returned payments cost nothing.

When is a payment marked as paid?

When the trade is final. The integration checks the signature of every webhook and reads the payment again from SkinPlata before it changes anything, so nobody can fake a payment from the browser.

What about Steam trade protection?

Steam can hold traded items for up to 7 days. Until then the payment waits on hold and nothing is delivered. When the hold ends it completes on its own, or you release it early in your dashboard if you trust the customer.

Can I test before going live?

Yes. Your project has a test secret that works while it is still in review. Test payments use real items and prices, but nothing moves: you play every outcome from the checkout.